/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _CONSOLECOMMANDS_H
#define _CONSOLECOMMANDS_H

bool HandleAnnounceCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleBanAccountCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleCancelCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleCreateAccountCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleInfoCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleNetworkStatusCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleGMsCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleKickCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleMOTDCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleOnlinePlayersCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandlePlayerInfoCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleRehashCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleShutDownCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleUnbanAccountCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleWAnnounceCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleWhisperCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleNameHashCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleRevivePlayer(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleClearConsoleCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleReloadConsoleCommand(BaseConsole * pConsole, int argc, const char * argv[]);
bool HandleScriptEngineReloadCommand(BaseConsole *,int argc, const char * []);
#endif
